![]() ![]() Its finally here! Woooop wooooop!After all the waiting, all the plans and the weeks of preparations, we finally have time to do the comic!Part 1:Please read:Haha, bet you didn't see this franchise coming, did ya'? Ah man, I have been waiting for so long to do this one.To start things off, this comic revolves around OCs since BBT doesn't really have any set characters other than Hatty Hattington. Its story is also going to be a little bit different in terms of where it takes place since its not going to have that many direct relations with the games story other than the beginning. Narrator: SAY SOMETHING, HATTY!.incoherent babbling. It actually comes in handy in the Insane Mode if you want to quickly restart the level.: The boomerang weapon has this trait.: The narrator. If you, it will make your character start trembling and eventually explode note Though the explosion doesn't happen if you release the button first. They automatically jump up one-block heights, and can walk over spikes and water.: You need to press a certain key to enter doors in the. ![]() This doesn't go unnoticed by the Narrator or the cats, as Hatty's uselessness starts to directly affect the theater.: The 'horses' in some levels. ![]() Unusually, they don't actually harm you if you do this, and this feature is actually necessary to progress through the levels.: A few weapons bounce off surfaces, with the Dodgeball being the most apparent one.: Hatty seems to have been made a theater manager by the cats, but even under mind control, all he really does is sit in the room overlooking the gift shop, motionless for days on end. Justified since in the sequel Pit People, Honey Hug the space bear's mate, Honey Kiss was the narrator - of course he'd scream in protest if a giant laser was about to kill his companion.: Pops up in one cutscene, when the Narrator is explaining how he'd end up abandoning the friends if he was in the player's place.: You make it off the island! However, no one is the happy, cheery person they were from the beginning, and Hatty seems to have become permanently vegetative.Or does he?.: The game's Steam trailer may be stretching the truth a bit, proudly boasting 1,000,000,000p graphics, 21,000 frames per millisecond, and support.īut if it does deal damage, they're dead on the spot.: This is what happens if you step on. Said game also implies that the bear was the.: After you've rescued Hatty and begun your escape, the other prisoners you've released show up with rifles and kill all the cats chasing you as you flee back to the now-repaired boat.But in this case, it's 'Lo,' as the narrator was softly singing a stream of 'Lo's which turns into 'Lo's sounding like big 'NO's when at the end Perham Furbottom's Hat suddenly fires a laser that kills a giant space bear. The icing in the cake is that this actually sets the events of The Behemoth's next game. The scene is ridiculous and set up in a way that makes you doubt it is actually there, but no, it IS there and things only get more absurd as Hatty shoots it down with a huge laser. And then it shows up at the end of the game. It's quite entertaining, since it shows some recurring characters screwing with each other.: A weapon both the player and enemy cats can use.: In one area of the chapter hub, there's a poster that reads 'Bear Hug is Nigh' and depicts a bear wearing star pasties. This is only for main cutscenes, though the smaller ones (such as when the cats capture the player in the intro) are animated regularly.: Leave the game alone before bringing up the title screen and you'll see a fairly long gameplay video demonstrating various useful tricks. ![]() Good day!music resumes.: Walking toast enemies pop up in a few levels.: While the cutscenes have the same art direction as the main game, they're represented in a style, with every character and object being an unmoving cardboard cutout on a stick or string, and end up getting shaken around a lot. Music cutsNarrator: (cheery) Just a reminder: anyone caught trying to escape will be executed on the spot. ![]()
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